Thursday, 15 August 2013
Identity and Representation In Social media and games
Identity and Representation in Social Media and Games
“The question of ‘identity’ is being vigorously debated in social theory. In essence, the argument is that the old identities which stabilized the social world for so long are in decline, giving rise to new identities and fragmenting the modern individual as a unified subject. This so-called ‘crisis of identity’ is seen as part of a wider process of change which is dislocating the central structures and processes of modern societies and undermining the frameworks which gave individuals stable anchorage in the social world” (Stuart Hall, 1995: 596)
Identity in the social media (Online)
• Do we have separate identities online then in reality?
• What role do we play online?
• Do we have different identities on online websites?
Identity and Web 2.0
Online identities can be typified into a sort of ‘species’ taxonomy. It’d be summarized as
1. The real person
2. A real person assuming a famous character and playing as him/her
3. A real person creating and playing a plausible fictitious character
4. A computer generated and self-sufficient character”
This link tells you more about, identity online and about the social media. It will talk about, identity performances that occur through relationality among online friends through list maintenance and communication (wall posts, tagging, commentary). http://con.sagepub.com/content/18/2/177.abstract
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